An GPU-accelerated particle tracking method for Eulerian–Lagrangian simulations using hardware ray tracing coresWang, Bin, Ingo Wald, Nate Morrical, Will Usher, Lin Mu, Karsten Thompson, and Richard HughesFeb 1, 2022PDF Code Dataset Poster Video Source Document Custom Link Image credit: UnsplashSupplementary notes can be added here, including code and math.Source Themes